2021:Submissions/Contribution Gamification in Wikimedia Projects - The Chinese Wikipedia Experience
Contribution Gamification in Wikimedia Projects - The Chinese Wikipedia Experience
Building 3 · Monday August 16, 07:20 - 07:40 UTC
Speakers
editAbstract
editI will talk about the basics of the annual contest in Chinese Wikipedia. Comparing to other contests such as "Wiki Loves" series, the annual contest is unique by having an RPG-like scoring and rewarding system to stimulate participation. Participants are scored dynamically article-by-article by factoring the length and quality of each article submitted in contest. At the end of the contest, there are no single winner - almost everyone is rewarded with graded awards.
The contest has been in place for over a decade and met with success - very high editor retention between editions, participant satisfaction and measurable content improvements. Elements of the contest can be adopted in different Wikimedia projects and communities.
Session Outcomes
edit- This session is steered towards experienced contributors who are planning to organise contests and game-like rewards in communities
- After completing the session, participants should be able to...
- Understand the basics of running a contest
- Understand how to include RPG-like rewarding system to a contest (or to a editing community in general)
- Realise common issues organisers may face in a contest and how to mitigate them
I'm planning to attend this session live!
edit- Bowleerin (talk) 18:38, 14 August 2021 (UTC)
- Sebastian Wallroth (talk) 07:28, 16 August 2021 (UTC)